<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Prince of Persia Prodigy screenies have arrived, jee</title>
	<atom:link href="http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/feed/" rel="self" type="application/rss+xml" />
	<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/</link>
	<description>gamer/geek/dreamer</description>
	<pubDate>Fri, 29 Aug 2008 00:06:41 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
		<item>
		<title>By: net</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-38366</link>
		<dc:creator>net</dc:creator>
		<pubDate>Wed, 20 Aug 2008 10:41:03 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-38366</guid>
		<description>suparv blog . its really a nice blog and u express urself very well . keep it up. 
visit my blog 
www.netfandu.blogspot.com
and make comments</description>
		<content:encoded><![CDATA[<p>suparv blog . its really a nice blog and u express urself very well . keep it up.<br />
visit my blog<br />
<a href="http://www.netfandu.blogspot.com" rel="nofollow">http://www.netfandu.blogspot.com</a><br />
and make comments</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vikram</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-35818</link>
		<dc:creator>Vikram</dc:creator>
		<pubDate>Tue, 10 Jun 2008 15:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-35818</guid>
		<description>Mass Effect at 1680 by 1050. All settings on high. AA on. 

Feel the shinyness!</description>
		<content:encoded><![CDATA[<p>Mass Effect at 1680 by 1050. All settings on high. AA on. </p>
<p>Feel the shinyness!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: serioussam</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-35799</link>
		<dc:creator>serioussam</dc:creator>
		<pubDate>Tue, 10 Jun 2008 01:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-35799</guid>
		<description>I love the vibe of the trailer too.</description>
		<content:encoded><![CDATA[<p>I love the vibe of the trailer too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vikram</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-34716</link>
		<dc:creator>Vikram</dc:creator>
		<pubDate>Wed, 28 May 2008 19:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-34716</guid>
		<description>DUDE! DUDE! DUDE! DUDE! DUDE!

http://www.gametrailers.com/player/34509.html?type=

YEEEEEES!!!!! Ubisoft are my gods again!</description>
		<content:encoded><![CDATA[<p>DUDE! DUDE! DUDE! DUDE! DUDE!</p>
<p><a href="http://www.gametrailers.com/player/34509.html?type=" rel="nofollow">http://www.gametrailers.com/player/34509.html?type=</a></p>
<p>YEEEEEES!!!!! Ubisoft are my gods again!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: serioussam</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-34677</link>
		<dc:creator>serioussam</dc:creator>
		<pubDate>Wed, 28 May 2008 12:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-34677</guid>
		<description>Exactly. TTT was very run of the mill. They had some very cool ideas buried there, but probably not wrth the time time you spent jumping on the next beam.
WW... that's soehing I have heard twice. I really never finished the game. After a while the faux emo dark themes and the death metal riffs mixed in the soundtrack got too much for me. I think I'll give it another whirl since you make such a strong case.

At the risk of saying no to free swag, can I please take a raicn check on the EDGE copy? I am moving to a new city end of this week, after which I should have my adress etc. sorted. Will send it to ya then. I can't wait to read it though, Not only is it PoP, Edge has by far the best writing in the vidgae mag business.</description>
		<content:encoded><![CDATA[<p>Exactly. TTT was very run of the mill. They had some very cool ideas buried there, but probably not wrth the time time you spent jumping on the next beam.<br />
WW&#8230; that&#8217;s soehing I have heard twice. I really never finished the game. After a while the faux emo dark themes and the death metal riffs mixed in the soundtrack got too much for me. I think I&#8217;ll give it another whirl since you make such a strong case.</p>
<p>At the risk of saying no to free swag, can I please take a raicn check on the EDGE copy? I am moving to a new city end of this week, after which I should have my adress etc. sorted. Will send it to ya then. I can&#8217;t wait to read it though, Not only is it PoP, Edge has by far the best writing in the vidgae mag business.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vikram</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-34661</link>
		<dc:creator>Vikram</dc:creator>
		<pubDate>Wed, 28 May 2008 09:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-34661</guid>
		<description>Tell you what, email me your address to vkhazanchi at g m a i l dot com

I'll send you the magazine. Its really a wonderful preview.</description>
		<content:encoded><![CDATA[<p>Tell you what, email me your address to vkhazanchi at g m a i l dot com</p>
<p>I&#8217;ll send you the magazine. Its really a wonderful preview.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vikram</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-34530</link>
		<dc:creator>Vikram</dc:creator>
		<pubDate>Tue, 27 May 2008 08:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-34530</guid>
		<description>Just re-read your post. I failed to notice your TTT was average bit. Oops!</description>
		<content:encoded><![CDATA[<p>Just re-read your post. I failed to notice your TTT was average bit. Oops!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vikram</title>
		<link>http://samratsharma.com/words/archives/2008/05/23/prince-of-persia-prodigey-screenies-have-arrived-jee/#comment-34462</link>
		<dc:creator>Vikram</dc:creator>
		<pubDate>Mon, 26 May 2008 18:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://samratsharma.com/words/?p=217#comment-34462</guid>
		<description>Before I talk about the original trilogy, this looks frakking awesome. Also, Edge magazine here in the UK had a fat five page preview of it. Turns out they've redone the combat too. Its all Shadow of the Collosus/beat'emup style 1v1. All your fights are essentially boss fights instead of mass sand zombie hack &#38; slasha thons. And like you, my love of the last generation PoP trilogy is still strong. :) 

But...

I think you'd better go back and play WW and TTT again. My initial reactions to both games was that TTT is better than WW. Its not. The platforming and puzzles in WW are much more intricate, much more in depth and much better than TTT. WW does everything it can to disguise this but its platforming is arguably superior to SoT. SoT had nothing as intricate when you first get to the Hanging Gardens in WW.

Infact, WW is a better game than TTT. TTT's first half is a nonstop procession of beams instead of the platforming fest it should have been when the Prince got home and all the boss fights were speed kill QTEs. :&#124; If Speed Kills weren't around in TTT, the game would have been mediocrity supreme. It was lucky the game had the PoP name to fall back on.</description>
		<content:encoded><![CDATA[<p>Before I talk about the original trilogy, this looks frakking awesome. Also, Edge magazine here in the UK had a fat five page preview of it. Turns out they&#8217;ve redone the combat too. Its all Shadow of the Collosus/beat&#8217;emup style 1v1. All your fights are essentially boss fights instead of mass sand zombie hack &amp; slasha thons. And like you, my love of the last generation PoP trilogy is still strong. <img src='http://samratsharma.com/words/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But&#8230;</p>
<p>I think you&#8217;d better go back and play WW and TTT again. My initial reactions to both games was that TTT is better than WW. Its not. The platforming and puzzles in WW are much more intricate, much more in depth and much better than TTT. WW does everything it can to disguise this but its platforming is arguably superior to SoT. SoT had nothing as intricate when you first get to the Hanging Gardens in WW.</p>
<p>Infact, WW is a better game than TTT. TTT&#8217;s first half is a nonstop procession of beams instead of the platforming fest it should have been when the Prince got home and all the boss fights were speed kill QTEs. <img src='http://samratsharma.com/words/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /> If Speed Kills weren&#8217;t around in TTT, the game would have been mediocrity supreme. It was lucky the game had the PoP name to fall back on.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
